Forgotten Island badges, listed without extras
Join, zones, album, charms, cosmetics, playtime, prestige, and the wipe jokes. Nothing invented.
Forgotten Island hands out Roblox badges for joining Nakali, walking its three outdoor belts, filling an album, sitting in a Jeepney that finally has space, rolling a bracelet, wearing movie cosmetics, and surviving (or failing) in ways the designers wanted to name. This page lists every badge we can confirm from live descriptions and award notes. If a badge is not here, it is not confirmed. We will not pad the list with guesses from other Roblox islands.
Use the badge tracker as a checklist. The guides hub links every how-to around this list. Use Getting Started on Nakali if you do not have Welcome to the Island and First Memory yet. Use Nakali Island Map Zones for the belts, How to Get Memories on Nakali for album language, Jeepney Upgrades and Storage for Home Base, and How to Dodge Aswang Tricks for Timber and the Mythic sting.
Award counts below are snapshots from the last research pass. They move. First Memory’s 100% win rate means almost every active player who picks something up gets it, not that the badge is rare.
Join, first loop, and the Jeepney
Welcome to the Island is the join. Open the official place from official links, accept the R15 morph, and you are on the board. The experience is free. You do not need VIP or Charm Luck for this one.
First Memory is the first pickup. It shows a 100% win rate because the game wants that on-ramp to fire. Bank it anyway. A Memory you never deposit does not help Total Recall even if the badge already popped. Pickup controls are default Roblox prompts; see How to Play on Nakali Island.
Home Base is a better Jeepney. It is the early-economy badge. Extra storage slots are the actual reward you feel; the badge is the stamp that you invested in the vehicle instead of a hat.
The Wild Pack sits next to wolf-pack flavor. VIP is the optional AWOOOOO pass. Whether the pass grants the badge automatically is unconfirmed. Play with people, read Raww and the pack, and do not spend Robux only to force a stamp.
Zone travel
Beyond The Beach is the beach belt, left on purpose. Past the Treeline is the jungle belt after sand. Into the Ash is the smoke belt after trees. Those three names are the entire outdoor gazetteer this wiki will print. Minigame rooms are separate (see Buddy System below). There are no confirmed extra towns.
Travel badges are not combat clears. They fire because you went there. Going there with a full Jeepney and no exit plan is how you also collect Timber or Oof that’s gotta sting on the same session. Map zones is the routing page.
Album, banked count, prestige, endgame
The Whole Album is every Memory found, album complete. Finding is the verb in the official line. Play as if unique types matter, and still bank them, because a wipe can still hurt.
Total Recall is 10,000 Memories banked. Banked is the verb. Two awards were on the board at last count. This is a long odometer, not a secret room. Upgrade yield and slots so each surviving lap deposits more; do not prestige as a farm.
Fresh Start is prestige. Official text: everything goes back in the box, but you keep what you learned. Exact persist rules (album ticks, Jeepney ranks, charms) are unconfirmed. Use it when you want the loop again, not when you are angry at ash.
Forgotten No More is the maxed boast: maxed out; the island has nothing left to take from you. Zero awarded at last count. If a thumbnail claims a 100% clear, it is not this badge.
Bracelet charms
Charms live on a bracelet. Charmed is the first charm. Everything Jingles is all charms. Crowned is the Duwende Crown. Charm Luck is the paid pass that improves roll odds; it is not itself a badge. Which charms besides the Duwende Crown exist by name is not fully published here, so we will not invent a charm bestiary. Rank known rolls on the charm tier list and spend Fragments on storage first.
Fail states, physics, and rooms
Oof that’s gotta sting: lose a Mythic with the beach in sight. This is the greed badge. See sand, keep playing the run, bank, then celebrate.
Timber: you heard a falling tree and did not move. Audio tell. Move.
Batter Up: launch a friend. Physics plus spite or comedy. Eight-player servers make it easy. Agree before you test it on the Mythic carrier.
Buddy System: first minigame room, better with company. Rooms are not Beach / Treeline / Ash. Take a friend. Solo is allowed; the description is a warning.
Cosmetics
Jo’s Hair, Manang Wings, and Yum Yum Bird Hat are the confirmed cosmetic badges. They are collection stamps, not stats. Jo is the film lead voiced by H.E.R.; Manang is the Manananggal voiced by Lea Salonga. How each cosmetic unlocks beyond “earn the badge” (shop, drop, quest) is unconfirmed unless the live UI says otherwise. Character context: Jo and Raissa and Aswang and Manang. The movie page has theatrical dates (PH 23 Sep 2026, US 25 Sep 2026).
Playtime
First Hour is sixty minutes in the experience. Local is 24 hours. Never Left is 500 hours. These are clocks, not skill. AFK methods are a ToS conversation, not a guide. First Hour pairs naturally with a real tutorial session; Local and Never Left are calendar badges.
What this list refuses to do
It will not add Blox Fruits sea badges, Garden Horizons isle stamps, or itch.io explorer trophies. It will not invent a secret 24th badge because a YouTube title used the word “all.” When the official group ships a new stamp, it should appear on updates, launch if it is old news, or latest if it is new, and then here.
Codes do not grant these badges today. There are no public promo codes confirmed as of 7 Sep 2026. Codes, how to redeem, where to find codes, and the codes checker are for a future drop. Scripts that auto-award badges are malware with extra steps; read script safety and skip auto-farm. The scripts hub and tools hub are indexes, not cheat menus. Value rankings after you understand the stamps live on the tier list hub and memory tiers.
Play the island. Let the board fill in the order the designers named. If a badge is missing from this article, wait for a source, then ping the tracker — do not pad the wiki with a rumor.
Frequently Asked Questions
Quick answers for Nakali Island, Memories, and Jeepney runs.
How many Forgotten Island badges are there?
This page lists every badge we can confirm from live descriptions. We do not invent extras. Use the badge tracker as a checklist and watch latest updates if the group ships a new stamp.
Which badges should I get first?
Welcome to the Island, First Memory, First Hour, and Home Base. Then Beyond The Beach when you can bank on purpose. Getting Started is the session plan.
What is Fresh Start versus Forgotten No More?
Fresh Start is prestige: everything goes back in the box, but you keep what you learned. Forgotten No More is the maxed endgame badge and had zero awards at last count. Neither is a beginner goal.
How do charm badges work?
First charm is Charmed. All charms is Everything Jingles. Duwende Crown is Crowned. Charm Luck only improves roll odds. See the charm tier list after storage is online.
Is First Memory really a 100% win rate?
The live badge data shows a 100% win rate, meaning almost everyone who plays picks one up. It is the on-ramp, not a flex. Bank it so it also feeds the economy on How to Get Memories.
Can codes or scripts grant badges?
No public codes are confirmed as of 7 Sep 2026. Scripts that promise auto-badges are unsafe. Read script safety and keep the codes hub bookmarked for a real drop.